Hey. I’ve tweaked the list. I’ll post below. Shrink Ray is great. Basically the game plan is Pro Turtle And Yet Despite The Look On My Face, You’re Still Talking Shirt to punish large boards. Contest small ones with buffs. End game you drop huge minions (immortals or buffed stuff) until they run out of removal. Equality, the peacekeeper, shrink ray, sun keeper remove their threats. Zilliax and tiger recover your health. Double bok on tiger is a 15 point heal. Shrink ray helps with tiger too. At some point, your immortals just win you the game in late games. Playing an 8/15 every turn is hard to beat. Splitting buffs against silence decks is key.
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But no one is running silence atm. Small sample size, but Zul’Jin just straight flips the Pro Turtle And Yet Despite The Look On My Face, You’re Still Talking Shirt board in your favor. Cripples their side, loads up yours, and replays a few secrets. Knowing that he rebuys all those key spells lets me play a little looser with Spell Hunter. 10/10, would craft again. It really bothers me how strong it is when hunter already had one of the best hero cards. I thought with boom maybe they were trying to tone down the power level going forward, but nope.
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A warrior needs a real win condition much more than hunters need a Pro Turtle And Yet Despite The Look On My Face, You’re Still Talking Shirt new one. I don’t think he’s overpowered or too strong, it seems fairly balanced for 10 mana. I agree that he can also clear your board and do face damage, but from my own experience playing and playing against Zul’Jin, the odds favor doing the damage to the hunter’s own board.
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